Sky: Children of the Light

how do we introduce a game for “non-gamers”?

EVERYTHING WE MAKE SHOULD CREATE OR SHARE AN EXPERIENCE WITH THE AUDIENCE.

Unlike any traditional video game, Sky is a shared play experience. Sky has connected folks across the globe through its exploration, community, and an dedication to authenticity and inclusivity.

Everything was crafted with the intent of being authentic to the game, its players, and extending Sky’s uplifting experience to our audiences’ daily lives.
What we made:

  • Visual identity that incorporates humanity with in-game experiences through diverse silhouettes as a window into the gameplay.

  • Sky meditations

  • Relaxing & peaceful cinemagraphs

  • Authentic creator partnerships

sky Meditations

SOOTHING visuals

CREATOR COLLABS

We tapped into our audiences’ interests by partnering with betweenspoonfuls (mixologist) , Hazariel Costumes, and Eeowna (cozy game streamer) to artfully blend Sky into their authentic passions.

The Team: Phil Henson, Lara Holleran, Julie Shin, Ysabel Moro

The Skills: Social Media Campaign, Concepting & Pitching, Design, Collaborating & Consulting with animators, editors, & artists.

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